[LMB] Revolver Direct Damage
A six shot revolver that deals 600 damage per shot at close range every 0.5 seconds.
[RMB] Defiance Direct Damage
Fire a burst of 3 rounds from your revolver, with reduced accuracy dealing 300 damage per shot over 1.2 seconds.
Bonus Damage: If you hit all 3 shots, you deal an additional 500 damage.
[Q] Reversal Direct Damage
Absorb all shots from the front. After 1.4 seconds, fire a blast dealing 75% of the damage you absorbed.
[F] Nether Step
Quickly dash forward in any direction. Can be used three times before going on Cooldown. Hold Jump while in the air to reduce fall speed.
[E] Accursed Arm (Ultimate) Area Damage
Begin flying for 4 seconds and mutate your Revolver to fire 4 explosive blasts that deal 1000 damage every 0.5 seconds. “Death awaits you all”
- Abyss Walker (Epic): Nether Step heals you for 40/80/120/160 Health.
- Abyssal Touch (Common): Defiance reduces the cooldown of Nether Step by .25/.5/.75/1 second every time it hits a Champion.
- Buying Time (Rare): Reversal generates 3/4/5/6 Ammo.
- Dark Stalker (Legendary): Nether Step now has 3 separate charges and is no longer linked.
- Disrupt (Rare): Reduce the cooldown of Reversal by 1/2/3/4 seconds.
- Elusive (Rare): Gain 10/20/30/40% Movement Speed for 2 seconds after using Nether Step.
- Equivalent Exchange (Rare): Heal for 10/20/30/40% of the Damage absorbed by Reversal.
- Featherweight (Common): Increase your Air Control while using Drift by 25/50/75/100%.
- Godslayer (Legendary): Reversal now always fires back and does a minimun 800 damage.
- Heads Will Roll (Legendary): Deal 50% increased headshot damage.
- Marksman (Common): Defiance generates 1/2/3/4 Ammo if you hit all three shots.
- Power of the Abyss (Epic): Hitting a target with Reversal reduces the Cooldown of Nether Step by 25/50/75/100%.
- Quick Draw (Common): Gain 5/10/15/20% reload speed.
- Seething Hatred (Rare): Hitting an enemy reduces the cooldown of Reversal by 0.5/1.0/1.5/2.0 seconds.
- Sleight of Hand (Epic): Using Nether Step generates 3/4/5/6 Ammo.
- Spite (Common): Defiance grants 3/6/9/12% movement speed for 2 seconds for every shot hit.
- Through the Warp (Common): Increase the distance of each Nether Step dash by 10/20/30/40%.
- Vengeance (Common): Gain 5/10/15/20% lifesteal on Defiance.
- Watchful (Common): Hitting an enemy in the head reveals them to you for 1/2/3/4 seconds even through stealth.